Tester Foundation Level 4.0: Software Testing Basics
This foundational course provides a comprehensive introduction to software testing, covering essential concepts such as test planning, case design, execution, and reporting. Participants will gain practical skills and a solid understanding of the critical role testing plays in the software development life cycle.
Begin this course by discovering the strategic aspects of software testing, including how to define clear testing objectives. Then you will learn how to align testing goals with project requirements, fostering an intentional mindset that enhances overall testing efficiency and effectiveness. Next, you will explore advanced topics of software testing, including root cause analysis, classification of anomalies, and the nuances of errors and defects. You will also investigate the limitations and paradoxes of testing and delve into industry best practices to optimize testing processes. Finally, you will focus on verification and validation strategies, ensuring you are well-equipped to deliver high-quality software products.
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Tester Foundation Level 4.0: Software Testing Basics
describe what software testing is and the overall role it plays in the software development process
provide an overview of the various objectives for performing software testing
compare and contrast the roles that testing and debugging play in software development
outline the value of performing software testing and identify various ways that testing can lead to a successful product
describe how testing and quality assurance are related and the role they play in developing higher quality products
define errors, defects, and failures and distinguish between them
provide an overview of the importance of root cause analysis, including its benefits and challenges
identify the root causes and effects related to software errors, defects, and failures
describe the first two general principles of software testing, including the presence of defects and the reality of exhaustive testing
describe the third and fourth general principles of software testing, including early testing and defect clustering
describe the fifth and sixth general principles of software testing, including the pesticide paradox and context dependency
describe the seventh general principle of software testing, the error absence fallacy
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